A downloadable game

Hey! This is my first project on Ren'py and I'm releasing this extremely short, barebones prototype to give you guys a taste of what may come in the future. I expect this game to take me about half a year to finish, but I'm not sure.

This is a Yandere style visual novel where the main love interest becomes obsessed with the player. It's not really a dating sim because while there will eventually be two love interests, it mainly focuses on one. And it will also be extremely hard to not have the main love interest fall for you.

Please consider donating if you like the concept and the prototype, it will help improve the quality of the game in the end.

Credit to Sutemo's Character Creator for the character sprites, Potat0Master and NoraNekoGames for the background scenes,  FableFlyMusic for the background music, and Skotaztika for the GUI!

On the next update, I'm going to be adding two new characters and two new days, but I haven't quite figure out what I want the story to be for the those days.

Also, even though it was used in a previous version with no downloads, I based the main heroine off of a sprite from Liah0227 on itch.io that was essentially a place holder.

Comment your thoughts on the game as well! I would love feedback, whether it be positive or negative!

Download

Download
I_Only_Have_Eyes_For_You-0.2-pc.zip 229 MB
Download
I_Only_Have_Eyes_For_You-0.2-mac.zip 224 MB

Development log

Comments

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(1 edit)

In your narrator dialog, you shouldn't break the fourth wall. 画像

It doesn't help with immersion at all, you should reformat this scene so he gives the recap about his life without directly talking to you.

Or, you can take it out and leave it for later. A big problem with writing in some things is that they have emotional moments without giving you any reason to be endeared. I don't have any reason to care about what the MC's sad story is, so I think it'd be better if this was talked about later, when I'm more endeared to him as a character. Also, when helping our love interest with bullies, MC assumes that she didn't do anything to them, which is just an assumption. For all he knows she DID do something. My guess is she actually did, and her bad luck omen story is just a lie because that's a REALLY stupid reason to bully someone. Though of course don't confirm or deny that. The UI is interesting and cool though, the story is just alright.

I'd rate it a 4.8/10 so far. It has an unpolished feeling to it but I do see potential in it.

And one more thing, if you don't know what the story is going to be like for the rest of the game, you should immediately fix that and plan out the rest of the story before making ANYTHING new, because writing as you go along has it's risks.

I really appreciate the feedback! I'm pretty new to writing visual novels. The only experience I have with them is playing them and also an attempt at a mod for DDLC years ago. As for the story, while I do know the overall direction I want the story to go, I don't have the small details planned yet. I'll try to work on the writing a bit and keep your thoughts on my narration in mind. I plan to have my next update finished in a little over a week, so if you wouldn't mind playing through it again if you have time, I would be grateful!

(+1)

Hi! As it is now, it took about 10 minutes to complete - in which time, I didn't feel bored or like anything was dragging. The pace was fun!

The UI is so interesting, it's cooool! I think it did a lot for the slice of story presented, it gives off a regal - and somewhat too orderly fashion, which is good! I think it maintains the anticipation of something happening 'under the surface'.

I'm curious to see if the final result will still have the same art style or something different, and how that contrasts with the UI to create the particular atmosphere you have in mind. :>

And the characters were fine, I didn't dislike any. Personally I don't very much like too much inner monologue, but! Using it for exposition on the walk to school was a good way to bring the player into the frame of the player character.

Overall, fun! The anticipation of knowing there is going to be a breaking point, or suspenseful moment(s) really got me interested.

- [ I will happily take time to play it once finalised, or any other slices of progress are released. ] - :)

~Lufas

Thanks for the feedback! As of now, I don't know if the style will change. I do want to incorporate custom sprites and scenes, but I can't draw digitally to do it myself, and I can't pay someone for their work. I plan for there to be multiple endings, probably around 6. I also am adding in new characters in the next update. There will be Yuto, the emotional support character, who will be a friend to the player character, and Hina, the class gyaru, who will be a potential love interest. With the work I've done so far, I expect my next release to come in about a week or two. Can't wait to see what you think of Yuto, btw.

Thank *you* for the reply!

I can't wait to meet the upcoming characters too, now that you've teased them! :D

Also if my artistic ability was any good, and I had more spare time I would offer to help, too.. EITHER WAY! I think that it looks fine as it is, and the characters seem to be the biggest driving point, so I'm sure all will turn out faaaantastic!

I'll look forward to updates!

~Lufas